User profiles for Mathieu Desbrun

Mathieu Desbrun

Inria & Ecole Polytechnique
Verified email at inria.fr
Cited by 25350

Smoothed particles: A new paradigm for animating highly deformable bodies

M Desbrun, MP Gascuel - … Animation and Simulation'96: Proceedings of …, 1996 - Springer
This paper presents a new formalism for simulating highly deformable bodies with a particle
system. Smoothed particles represent sample points that enable the approximation of the …

Intrinsic parameterizations of surface meshes

M Desbrun, M Meyer, P Alliez - Computer graphics forum, 2002 - Wiley Online Library
Parameterization of discrete surfaces is a fundamental and widely‐used operation in graphics,
required, for instance, for texture mapping or remeshing. As 3D data becomes more and …

Implicit fairing of irregular meshes using diffusion and curvature flow

M Desbrun, M Meyer, P Schröder, AH Barr - Proceedings of the 26th …, 1999 - dl.acm.org
In this paper, we develop methods to rapidly remove rough features from irregularly
triangulated data intended to portray a smooth surface. The main task is to remove undesirable …

Discrete differential-geometry operators for triangulated 2-manifolds

M Meyer, M Desbrun, P Schröder, AH Barr - … and mathematics III, 2003 - Springer
This paper proposes a unified and consistent set of flexible tools to approximate important
geometric attributes, including normal vectors and curvatures on arbitrary triangle meshes. We …

Dynamic real-time deformations using space & time adaptive sampling

G Debunne, M Desbrun, MP Cani, AH Barr - Proceedings of the 28th …, 2001 - dl.acm.org
This paper presents a robust, adaptive method for animating dynamic visco-elastic deformable
objects that provides a guaranteed frame rate. Our approach uses a novel automatic …

[PDF][PDF] Interactive animation of structured deformable objects

M Desbrun, P Schröder, A Barr - Graphics Interface, 1999 - scroll.stanford.edu
In this paper, we propose a stable and efficient algorithm for animating mass-spring systems.
An integration scheme derived from implicit integration allows us to obtain interactive …

Variational shape approximation

D Cohen-Steiner, P Alliez, M Desbrun - ACM SIGGRAPH 2004 Papers, 2004 - dl.acm.org
A method for concise, faithful approximation of complex 3D datasets is key to reducing the
computational cost of graphics applications. Despite numerous applications ranging from …

Non-iterative, feature-preserving mesh smoothing

TR Jones, F Durand, M Desbrun - ACM SIGGRAPH 2003 Papers, 2003 - dl.acm.org
With the increasing use of geometry scanners to create 3D models, there is a rising need for
fast and robust mesh smoothing to remove inevitable noise in the measurements. While …

Anisotropic polygonal remeshing

…, O Devillers, B Lévy, M Desbrun - ACM SIGGRAPH 2003 …, 2003 - dl.acm.org
In this paper, we propose a novel polygonal remeshing technique that exploits a key aspect
of surfaces: the intrinsic anisotropy of natural or man-made geometry. In particular, we use …

Discrete exterior calculus

M Desbrun, AN Hirani, M Leok, JE Marsden - arXiv preprint math/0508341, 2005 - arxiv.org
We present a theory and applications of discrete exterior calculus on simplicial complexes
of arbitrary finite dimension. This can be thought of as calculus on a discrete space. Our …